Friday, September 28, 2018
Monday, November 28, 2016
Update
This game project is undergoing rewriting story and restructuring game mechanics, etc.,.The estimated release time remains TBA.
Please stay tuned!
Saturday, September 24, 2016
Come Thrive with us --- Talent on Board!
A Shout-out to Alexander
R. Tambascia ---- We have a talented Weapon Mechanics Designer on board! The
profile below may help you get to know more about him!
So far, our in-game weapon design is still under discussion,
but will share our conspiracy later on.
About Alexander
Alexander R. Tambascia, D.Sc (aka Geister) is an indie game
developer for an Anime Video Game Company in the United States called MECHA
Software, LLC.
He has various worldwide publications and some minor indie
game titles for Windows Platform. Alexander has served in the United States
Military and has been deployed around the world. He uses experience to develop
realistic game weapons, technology and mechanics to mimic real world
experiences. He also is an avid cosplayer, he is often known in the community
under his call sign Geister, some of his cosplays include (not limited to)
HALO, Deslok [Star Blazers], Exosquad, Code Geass, Eureka 7, Bubblegum Crisis [classic],
AD Police, and D Grayman.
If you want to see Alexander’s cool avatar jut check out the
links:
Wednesday, July 13, 2016
Never Quit.
"East District 46" has been Greenlit! Thank you for all the positive energy.Also need to thank the Haters!
http://steamcommunity.com/sharedfiles/filedetails/?id=514174037
Monday, July 4, 2016
Abundance and Endurance ---- Protect Indie Dream
I have been
away from this blog for over three months, now I just feel like coming home from a
journey with an abundance mentality, which sounds weird and isn’t linked with
my game development directly, but that’s an indispensable part of any creative
life.
If you have
a minute, I’d like to invite you to read ‘’My Journey to Relaxation”, in which I
jot down some of my daily relaxation techniques discovered during the past few
months. I hope you find it helpful if you are also a person stuck in the
busy working schedule and seeking for balanced life style. Overwhelming tasks
or inappropriate time schedule could only push us to physical exhaustion which
makes us end up mentally fatigued as well.
You might also
want to have a quick look at my artwork ( Link1 Link2 Link3 Link4 ) created on Android phone with Autodesk
Sketchbook Pro. Most likely, I will try to make my game art on Android phone
from now on, which is also compatible with other software. At least you don’t
need to sit in front of the computer like a Zen Monk. ·
·
Besides, an
interesting finding that I want to share here is about “working method” ---- “The Interleaving Effect: Mixing It Up Boosts Learning” (from Scientific American), I came across this article
about one month ago and I think that point of view is quite amusing. By mixing
different tasks together, like mixing salad, our work can actually stimulate our
brain (hippocampus) before the brain gets bored with each single task. My take
on this issue is that ‘’interleaving’’ can help us become ‘’smart worker’’, not
just ‘’hard worker’’. This method is worth working into our routine to see how it
might keep our brain fresh, despite lacking its dominant role across mainstream
settings.
Finally,
I’d like to talk about my little game project.
I want to
express my thankfulness to the readers. During the past few months, I received
some emails from various people showing their interest in working for this project. Although I didn’t reply to them one by one, I’m actually
VERY GRATEFUL. They also said ‘’hello’’ to ‘’the rest of my team’’,
however, there is no such a thing called ‘’the rest of the team’’. As I said at
the very beginning, I am the one-man-army team member behind this project.
It’s a pity
that so far I have no extra budget to assemble a team for this game project. Being a start-up entrepreneur, I’m currently on the rocky road. To pave the
way for the future growth, I have been working on a new diversified strategy
for my small company these months, yet it takes time for the positive
future growth to emerge.
I’m still working on this game, bad news is
things might have to slow down; and good news is, there is a word called
‘’endurance’’ in mankind’s dictionary, which has always been an amazing power to help us protect our dream.
Thank you
for all your interest, kindness and even support! You all have my gratitude.
Stay positive & See you soon!
Friday, March 25, 2016
Happy Easter!
Happy Easter!
Due to the health issue of my eyes, I have to slow down (reducing the amount of time staring at the screens) the development of my game project.
Due to the health issue of my eyes, I have to slow down (reducing the amount of time staring at the screens) the development of my game project.
Monday, March 14, 2016
Saturday, February 27, 2016
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